WIP: Avoid reloads implementing Equals in structs

This commit is contained in:
Manuel de Brito Fontes 2017-06-14 17:33:12 -04:00
parent e9871ffaad
commit 75a4a61254
12 changed files with 701 additions and 11 deletions

View file

@ -47,6 +47,48 @@ type External struct {
ResponseHeaders []string `json:"responseHeaders"`
}
func (e1 *External) Equal(e2 *External) bool {
if e1 == e2 {
return true
}
if e1 == nil || e2 == nil {
return false
}
if e1.URL != e2.URL {
return false
}
if e1.Host != e2.Host {
return false
}
if e1.SigninURL != e2.SigninURL {
return false
}
if e1.Method != e2.Method {
return false
}
if e1.SendBody != e2.SendBody {
return false
}
if e1.Method != e2.Method {
return false
}
for _, ep1 := range e1.ResponseHeaders {
found := false
for _, ep2 := range e2.ResponseHeaders {
if ep1 == ep2 {
found = true
break
}
}
if !found {
return false
}
}
return true
}
var (
methods = []string{"GET", "HEAD", "POST", "PUT", "PATCH", "DELETE", "CONNECT", "OPTIONS", "TRACE"}
headerRegexp = regexp.MustCompile(`^[a-zA-Z\d\-_]+$`)