Update gce node return types

This commit is contained in:
Manuel de Brito Fontes 2016-08-10 15:00:16 -04:00
parent e91c23ff2d
commit d43021b3f1
3 changed files with 6 additions and 6 deletions

View file

@ -358,7 +358,7 @@ func (t *GCETranslator) toNodePorts(ings *extensions.IngressList) []int64 {
return knownPorts
}
func getZone(n api.Node) string {
func getZone(n *api.Node) string {
zone, ok := n.Labels[zoneKey]
if !ok {
return defaultZone
@ -372,7 +372,7 @@ func (t *GCETranslator) GetZoneForNode(name string) (string, error) {
if err != nil {
return "", err
}
for _, n := range nodes.Items {
for _, n := range nodes {
if n.Name == name {
// TODO: Make this more resilient to label changes by listing
// cloud nodes and figuring out zone.
@ -389,7 +389,7 @@ func (t *GCETranslator) ListZones() ([]string, error) {
if err != nil {
return zones.List(), err
}
for _, n := range readyNodes.Items {
for _, n := range readyNodes {
zones.Insert(getZone(n))
}
return zones.List(), nil