Update go dependencies

This commit is contained in:
Manuel Alejandro de Brito Fontes 2018-12-05 13:27:09 -03:00
parent 432f534383
commit f4a4daed84
1299 changed files with 71186 additions and 91183 deletions

View file

@ -30,7 +30,6 @@ import (
"time"
"golang.org/x/net/context"
"golang.org/x/net/trace"
"google.golang.org/grpc/balancer"
_ "google.golang.org/grpc/balancer/roundrobin" // To register roundrobin.
"google.golang.org/grpc/codes"
@ -41,6 +40,7 @@ import (
"google.golang.org/grpc/internal/channelz"
"google.golang.org/grpc/internal/transport"
"google.golang.org/grpc/keepalive"
"google.golang.org/grpc/metadata"
"google.golang.org/grpc/resolver"
_ "google.golang.org/grpc/resolver/dns" // To register dns resolver.
_ "google.golang.org/grpc/resolver/passthrough" // To register passthrough resolver.
@ -80,6 +80,9 @@ var (
// being set for ClientConn. Users should either set one or explicitly
// call WithInsecure DialOption to disable security.
errNoTransportSecurity = errors.New("grpc: no transport security set (use grpc.WithInsecure() explicitly or set credentials)")
// errTransportCredsAndBundle indicates that creds bundle is used together
// with other individual Transport Credentials.
errTransportCredsAndBundle = errors.New("grpc: credentials.Bundle may not be used with individual TransportCredentials")
// errTransportCredentialsMissing indicates that users want to transmit security
// information (e.g., oauth2 token) which requires secure connection on an insecure
// connection.
@ -137,17 +140,33 @@ func DialContext(ctx context.Context, target string, opts ...DialOption) (conn *
if channelz.IsOn() {
if cc.dopts.channelzParentID != 0 {
cc.channelzID = channelz.RegisterChannel(&channelzChannel{cc}, cc.dopts.channelzParentID, target)
channelz.AddTraceEvent(cc.channelzID, &channelz.TraceEventDesc{
Desc: "Channel Created",
Severity: channelz.CtINFO,
Parent: &channelz.TraceEventDesc{
Desc: fmt.Sprintf("Nested Channel(id:%d) created", cc.channelzID),
Severity: channelz.CtINFO,
},
})
} else {
cc.channelzID = channelz.RegisterChannel(&channelzChannel{cc}, 0, target)
channelz.AddTraceEvent(cc.channelzID, &channelz.TraceEventDesc{
Desc: "Channel Created",
Severity: channelz.CtINFO,
})
}
cc.csMgr.channelzID = cc.channelzID
}
if !cc.dopts.insecure {
if cc.dopts.copts.TransportCredentials == nil {
if cc.dopts.copts.TransportCredentials == nil && cc.dopts.copts.CredsBundle == nil {
return nil, errNoTransportSecurity
}
if cc.dopts.copts.TransportCredentials != nil && cc.dopts.copts.CredsBundle != nil {
return nil, errTransportCredsAndBundle
}
} else {
if cc.dopts.copts.TransportCredentials != nil {
if cc.dopts.copts.TransportCredentials != nil || cc.dopts.copts.CredsBundle != nil {
return nil, errCredentialsConflict
}
for _, cd := range cc.dopts.copts.PerRPCCredentials {
@ -260,6 +279,7 @@ func DialContext(ctx context.Context, target string, opts ...DialOption) (conn *
}
cc.balancerBuildOpts = balancer.BuildOptions{
DialCreds: credsClone,
CredsBundle: cc.dopts.copts.CredsBundle,
Dialer: cc.dopts.copts.Dialer,
ChannelzParentID: cc.channelzID,
}
@ -308,6 +328,7 @@ type connectivityStateManager struct {
mu sync.Mutex
state connectivity.State
notifyChan chan struct{}
channelzID int64
}
// updateState updates the connectivity.State of ClientConn.
@ -323,6 +344,12 @@ func (csm *connectivityStateManager) updateState(state connectivity.State) {
return
}
csm.state = state
if channelz.IsOn() {
channelz.AddTraceEvent(csm.channelzID, &channelz.TraceEventDesc{
Desc: fmt.Sprintf("Channel Connectivity change to %v", state),
Severity: channelz.CtINFO,
})
}
if csm.notifyChan != nil {
// There are other goroutines waiting on this channel.
close(csm.notifyChan)
@ -500,10 +527,26 @@ func (cc *ClientConn) switchBalancer(name string) {
}
builder := balancer.Get(name)
// TODO(yuxuanli): If user send a service config that does not contain a valid balancer name, should
// we reuse previous one?
if channelz.IsOn() {
if builder == nil {
channelz.AddTraceEvent(cc.channelzID, &channelz.TraceEventDesc{
Desc: fmt.Sprintf("Channel switches to new LB policy %q due to fallback from invalid balancer name", PickFirstBalancerName),
Severity: channelz.CtWarning,
})
} else {
channelz.AddTraceEvent(cc.channelzID, &channelz.TraceEventDesc{
Desc: fmt.Sprintf("Channel switches to new LB policy %q", name),
Severity: channelz.CtINFO,
})
}
}
if builder == nil {
grpclog.Infof("failed to get balancer builder for: %v, using pick_first instead", name)
builder = newPickfirstBuilder()
}
cc.preBalancerName = cc.curBalancerName
cc.curBalancerName = builder.Name()
cc.balancerWrapper = newCCBalancerWrapper(cc, builder, cc.balancerBuildOpts)
@ -524,13 +567,15 @@ func (cc *ClientConn) handleSubConnStateChange(sc balancer.SubConn, s connectivi
// newAddrConn creates an addrConn for addrs and adds it to cc.conns.
//
// Caller needs to make sure len(addrs) > 0.
func (cc *ClientConn) newAddrConn(addrs []resolver.Address) (*addrConn, error) {
func (cc *ClientConn) newAddrConn(addrs []resolver.Address, opts balancer.NewSubConnOptions) (*addrConn, error) {
ac := &addrConn{
cc: cc,
addrs: addrs,
dopts: cc.dopts,
czData: new(channelzData),
resetBackoff: make(chan struct{}),
cc: cc,
addrs: addrs,
scopts: opts,
dopts: cc.dopts,
czData: new(channelzData),
successfulHandshake: true, // make the first nextAddr() call _not_ move addrIdx up by 1
resetBackoff: make(chan struct{}),
}
ac.ctx, ac.cancel = context.WithCancel(cc.ctx)
// Track ac in cc. This needs to be done before any getTransport(...) is called.
@ -541,6 +586,14 @@ func (cc *ClientConn) newAddrConn(addrs []resolver.Address) (*addrConn, error) {
}
if channelz.IsOn() {
ac.channelzID = channelz.RegisterSubChannel(ac, cc.channelzID, "")
channelz.AddTraceEvent(ac.channelzID, &channelz.TraceEventDesc{
Desc: "Subchannel Created",
Severity: channelz.CtINFO,
Parent: &channelz.TraceEventDesc{
Desc: fmt.Sprintf("Subchannel(id:%d) created", ac.channelzID),
Severity: channelz.CtINFO,
},
})
}
cc.conns[ac] = struct{}{}
cc.mu.Unlock()
@ -590,11 +643,9 @@ func (cc *ClientConn) incrCallsFailed() {
atomic.AddInt64(&cc.czData.callsFailed, 1)
}
// connect starts to creating transport and also starts the transport monitor
// goroutine for this ac.
// connect starts creating a transport.
// It does nothing if the ac is not IDLE.
// TODO(bar) Move this to the addrConn section.
// This was part of resetAddrConn, keep it here to make the diff look clean.
func (ac *addrConn) connect() error {
ac.mu.Lock()
if ac.state == connectivity.Shutdown {
@ -605,22 +656,12 @@ func (ac *addrConn) connect() error {
ac.mu.Unlock()
return nil
}
ac.state = connectivity.Connecting
ac.updateConnectivityState(connectivity.Connecting)
ac.cc.handleSubConnStateChange(ac.acbw, ac.state)
ac.mu.Unlock()
// Start a goroutine connecting to the server asynchronously.
go func() {
if err := ac.resetTransport(); err != nil {
grpclog.Warningf("Failed to dial %s: %v; please retry.", ac.addrs[0].Addr, err)
if err != errConnClosing {
// Keep this ac in cc.conns, to get the reason it's torn down.
ac.tearDown(err)
}
return
}
ac.transportMonitor()
}()
go ac.resetTransport(false)
return nil
}
@ -649,7 +690,7 @@ func (ac *addrConn) tryUpdateAddrs(addrs []resolver.Address) bool {
grpclog.Infof("addrConn: tryUpdateAddrs curAddrFound: %v", curAddrFound)
if curAddrFound {
ac.addrs = addrs
ac.reconnectIdx = 0 // Start reconnecting from beginning in the new list.
ac.addrIdx = 0 // Start reconnecting from beginning in the new list.
}
return curAddrFound
@ -675,8 +716,10 @@ func (cc *ClientConn) GetMethodConfig(method string) MethodConfig {
}
func (cc *ClientConn) getTransport(ctx context.Context, failfast bool, method string) (transport.ClientTransport, func(balancer.DoneInfo), error) {
hdr, _ := metadata.FromOutgoingContext(ctx)
t, done, err := cc.blockingpicker.pick(ctx, failfast, balancer.PickOptions{
FullMethodName: method,
Header: hdr,
})
if err != nil {
return nil, nil, toRPCErr(err)
@ -690,11 +733,29 @@ func (cc *ClientConn) handleServiceConfig(js string) error {
if cc.dopts.disableServiceConfig {
return nil
}
if cc.scRaw == js {
return nil
}
if channelz.IsOn() {
channelz.AddTraceEvent(cc.channelzID, &channelz.TraceEventDesc{
// The special formatting of \"%s\" instead of %q is to provide nice printing of service config
// for human consumption.
Desc: fmt.Sprintf("Channel has a new service config \"%s\"", js),
Severity: channelz.CtINFO,
})
}
sc, err := parseServiceConfig(js)
if err != nil {
return err
}
cc.mu.Lock()
// Check if the ClientConn is already closed. Some fields (e.g.
// balancerWrapper) are set to nil when closing the ClientConn, and could
// cause nil pointer panic if we don't have this check.
if cc.conns == nil {
cc.mu.Unlock()
return nil
}
cc.scRaw = js
cc.sc = sc
@ -788,6 +849,19 @@ func (cc *ClientConn) Close() error {
ac.tearDown(ErrClientConnClosing)
}
if channelz.IsOn() {
ted := &channelz.TraceEventDesc{
Desc: "Channel Deleted",
Severity: channelz.CtINFO,
}
if cc.dopts.channelzParentID != 0 {
ted.Parent = &channelz.TraceEventDesc{
Desc: fmt.Sprintf("Nested channel(id:%d) deleted", cc.channelzID),
Severity: channelz.CtINFO,
}
}
channelz.AddTraceEvent(cc.channelzID, ted)
// TraceEvent needs to be called before RemoveEntry, as TraceEvent may add trace reference to
// the entity beng deleted, and thus prevent it from being deleted right away.
channelz.RemoveEntry(cc.channelzID)
}
return nil
@ -799,26 +873,25 @@ type addrConn struct {
cancel context.CancelFunc
cc *ClientConn
addrs []resolver.Address
dopts dialOptions
events trace.EventLog
acbw balancer.SubConn
scopts balancer.NewSubConnOptions
mu sync.Mutex
curAddr resolver.Address
reconnectIdx int // The index in addrs list to start reconnecting from.
state connectivity.State
// ready is closed and becomes nil when a new transport is up or failed
// due to timeout.
ready chan struct{}
transport transport.ClientTransport
transport transport.ClientTransport // The current transport.
// The reason this addrConn is torn down.
tearDownErr error
mu sync.Mutex
addrIdx int // The index in addrs list to start reconnecting from.
curAddr resolver.Address // The current address.
addrs []resolver.Address // All addresses that the resolver resolved to.
connectRetryNum int
// Use updateConnectivityState for updating addrConn's connectivity state.
state connectivity.State
tearDownErr error // The reason this addrConn is torn down.
backoffIdx int
// backoffDeadline is the time until which resetTransport needs to
// wait before increasing connectRetryNum count.
// wait before increasing backoffIdx count.
backoffDeadline time.Time
// connectDeadline is the time by which all connection
// negotiations must complete.
@ -828,6 +901,19 @@ type addrConn struct {
channelzID int64 // channelz unique identification number
czData *channelzData
successfulHandshake bool
}
// Note: this requires a lock on ac.mu.
func (ac *addrConn) updateConnectivityState(s connectivity.State) {
ac.state = s
if channelz.IsOn() {
channelz.AddTraceEvent(ac.channelzID, &channelz.TraceEventDesc{
Desc: fmt.Sprintf("Subchannel Connectivity change to %v", s),
Severity: channelz.CtINFO,
})
}
}
// adjustParams updates parameters used to create transports upon
@ -844,301 +930,328 @@ func (ac *addrConn) adjustParams(r transport.GoAwayReason) {
}
}
// printf records an event in ac's event log, unless ac has been closed.
// REQUIRES ac.mu is held.
func (ac *addrConn) printf(format string, a ...interface{}) {
if ac.events != nil {
ac.events.Printf(format, a...)
}
}
// resetTransport recreates a transport to the address for ac. The old
// transport will close itself on error or when the clientconn is closed.
// The created transport must receive initial settings frame from the server.
// In case that doesn't happen, transportMonitor will kill the newly created
// transport after connectDeadline has expired.
// In case there was an error on the transport before the settings frame was
// received, resetTransport resumes connecting to backends after the one that
// was previously connected to. In case end of the list is reached, resetTransport
// backs off until the original deadline.
// If the DialOption WithWaitForHandshake was set, resetTrasport returns
// successfully only after server settings are received.
// resetTransport makes sure that a healthy ac.transport exists.
//
// TODO(bar) make sure all state transitions are valid.
func (ac *addrConn) resetTransport() error {
ac.mu.Lock()
if ac.state == connectivity.Shutdown {
ac.mu.Unlock()
return errConnClosing
}
if ac.ready != nil {
close(ac.ready)
ac.ready = nil
}
ac.transport = nil
ridx := ac.reconnectIdx
ac.mu.Unlock()
ac.cc.mu.RLock()
ac.dopts.copts.KeepaliveParams = ac.cc.mkp
ac.cc.mu.RUnlock()
var backoffDeadline, connectDeadline time.Time
var resetBackoff chan struct{}
for connectRetryNum := 0; ; connectRetryNum++ {
ac.mu.Lock()
if ac.backoffDeadline.IsZero() {
// This means either a successful HTTP2 connection was established
// or this is the first time this addrConn is trying to establish a
// connection.
backoffFor := ac.dopts.bs.Backoff(connectRetryNum) // time.Duration.
resetBackoff = ac.resetBackoff
// This will be the duration that dial gets to finish.
dialDuration := getMinConnectTimeout()
if backoffFor > dialDuration {
// Give dial more time as we keep failing to connect.
dialDuration = backoffFor
}
start := time.Now()
backoffDeadline = start.Add(backoffFor)
connectDeadline = start.Add(dialDuration)
ridx = 0 // Start connecting from the beginning.
} else {
// Continue trying to connect with the same deadlines.
connectRetryNum = ac.connectRetryNum
backoffDeadline = ac.backoffDeadline
connectDeadline = ac.connectDeadline
ac.backoffDeadline = time.Time{}
ac.connectDeadline = time.Time{}
ac.connectRetryNum = 0
// The transport will close itself when it encounters an error, or on GOAWAY, or on deadline waiting for handshake, or
// when the clientconn is closed. Each iteration creating a new transport will try a different address that the balancer
// assigned to the addrConn, until it has tried all addresses. Once it has tried all addresses, it will re-resolve to
// get a new address list. If an error is received, the list is re-resolved and the next reset attempt will try from the
// beginning. This method has backoff built in. The backoff amount starts at 0 and increases each time resolution occurs
// (addresses are exhausted). The backoff amount is reset to 0 each time a handshake is received.
//
// If the DialOption WithWaitForHandshake was set, resetTransport returns successfully only after handshake is received.
func (ac *addrConn) resetTransport(resolveNow bool) {
for {
// If this is the first in a line of resets, we want to resolve immediately. The only other time we
// want to reset is if we have tried all the addresses handed to us.
if resolveNow {
ac.mu.Lock()
ac.cc.resolveNow(resolver.ResolveNowOption{})
ac.mu.Unlock()
}
ac.mu.Lock()
if ac.state == connectivity.Shutdown {
ac.mu.Unlock()
return errConnClosing
return
}
ac.printf("connecting")
if ac.state != connectivity.Connecting {
ac.state = connectivity.Connecting
// If the connection is READY, a failure must have occurred.
// Otherwise, we'll consider this is a transient failure when:
// We've exhausted all addresses
// We're in CONNECTING
// And it's not the very first addr to try TODO(deklerk) find a better way to do this than checking ac.successfulHandshake
if ac.state == connectivity.Ready || (ac.addrIdx == len(ac.addrs)-1 && ac.state == connectivity.Connecting && !ac.successfulHandshake) {
ac.updateConnectivityState(connectivity.TransientFailure)
ac.cc.handleSubConnStateChange(ac.acbw, ac.state)
}
// copy ac.addrs in case of race
addrsIter := make([]resolver.Address, len(ac.addrs))
copy(addrsIter, ac.addrs)
copts := ac.dopts.copts
ac.transport = nil
ac.mu.Unlock()
connected, err := ac.createTransport(connectRetryNum, ridx, backoffDeadline, connectDeadline, addrsIter, copts, resetBackoff)
if err != nil {
return err
if err := ac.nextAddr(); err != nil {
return
}
if connected {
return nil
ac.mu.Lock()
if ac.state == connectivity.Shutdown {
ac.mu.Unlock()
return
}
backoffIdx := ac.backoffIdx
backoffFor := ac.dopts.bs.Backoff(backoffIdx)
// This will be the duration that dial gets to finish.
dialDuration := getMinConnectTimeout()
if backoffFor > dialDuration {
// Give dial more time as we keep failing to connect.
dialDuration = backoffFor
}
start := time.Now()
connectDeadline := start.Add(dialDuration)
ac.backoffDeadline = start.Add(backoffFor)
ac.connectDeadline = connectDeadline
ac.mu.Unlock()
ac.cc.mu.RLock()
ac.dopts.copts.KeepaliveParams = ac.cc.mkp
ac.cc.mu.RUnlock()
ac.mu.Lock()
if ac.state == connectivity.Shutdown {
ac.mu.Unlock()
return
}
if ac.state != connectivity.Connecting {
ac.updateConnectivityState(connectivity.Connecting)
ac.cc.handleSubConnStateChange(ac.acbw, ac.state)
}
addr := ac.addrs[ac.addrIdx]
copts := ac.dopts.copts
if ac.scopts.CredsBundle != nil {
copts.CredsBundle = ac.scopts.CredsBundle
}
ac.mu.Unlock()
if channelz.IsOn() {
channelz.AddTraceEvent(ac.channelzID, &channelz.TraceEventDesc{
Desc: fmt.Sprintf("Subchannel picks a new address %q to connect", addr.Addr),
Severity: channelz.CtINFO,
})
}
if err := ac.createTransport(backoffIdx, addr, copts, connectDeadline); err != nil {
continue
}
return
}
}
// createTransport creates a connection to one of the backends in addrs.
// It returns true if a connection was established.
func (ac *addrConn) createTransport(connectRetryNum, ridx int, backoffDeadline, connectDeadline time.Time, addrs []resolver.Address, copts transport.ConnectOptions, resetBackoff chan struct{}) (bool, error) {
for i := ridx; i < len(addrs); i++ {
addr := addrs[i]
target := transport.TargetInfo{
Addr: addr.Addr,
Metadata: addr.Metadata,
Authority: ac.cc.authority,
func (ac *addrConn) createTransport(backoffNum int, addr resolver.Address, copts transport.ConnectOptions, connectDeadline time.Time) error {
oneReset := sync.Once{}
skipReset := make(chan struct{})
allowedToReset := make(chan struct{})
prefaceReceived := make(chan struct{})
onCloseCalled := make(chan struct{})
var prefaceMu sync.Mutex
var serverPrefaceReceived bool
var clientPrefaceWrote bool
onGoAway := func(r transport.GoAwayReason) {
ac.mu.Lock()
ac.adjustParams(r)
ac.mu.Unlock()
select {
case <-skipReset: // The outer resetTransport loop will handle reconnection.
return
case <-allowedToReset: // We're in the clear to reset.
go oneReset.Do(func() { ac.resetTransport(false) })
}
done := make(chan struct{})
onPrefaceReceipt := func() {
ac.mu.Lock()
close(done)
if !ac.backoffDeadline.IsZero() {
// If we haven't already started reconnecting to
// other backends.
// Note, this can happen when writer notices an error
// and triggers resetTransport while at the same time
// reader receives the preface and invokes this closure.
ac.backoffDeadline = time.Time{}
ac.connectDeadline = time.Time{}
ac.connectRetryNum = 0
}
ac.mu.Unlock()
}
prefaceTimer := time.NewTimer(connectDeadline.Sub(time.Now()))
onClose := func() {
close(onCloseCalled)
prefaceTimer.Stop()
select {
case <-skipReset: // The outer resetTransport loop will handle reconnection.
return
case <-allowedToReset: // We're in the clear to reset.
oneReset.Do(func() { ac.resetTransport(false) })
}
// Do not cancel in the success path because of
// this issue in Go1.6: https://github.com/golang/go/issues/15078.
connectCtx, cancel := context.WithDeadline(ac.ctx, connectDeadline)
if channelz.IsOn() {
copts.ChannelzParentID = ac.channelzID
}
target := transport.TargetInfo{
Addr: addr.Addr,
Metadata: addr.Metadata,
Authority: ac.cc.authority,
}
onPrefaceReceipt := func() {
close(prefaceReceived)
prefaceTimer.Stop()
// TODO(deklerk): optimization; does anyone else actually use this lock? maybe we can just remove it for this scope
ac.mu.Lock()
prefaceMu.Lock()
serverPrefaceReceived = true
if clientPrefaceWrote {
ac.successfulHandshake = true
ac.backoffDeadline = time.Time{}
ac.connectDeadline = time.Time{}
ac.addrIdx = 0
ac.backoffIdx = 0
}
newTr, err := transport.NewClientTransport(connectCtx, ac.cc.ctx, target, copts, onPrefaceReceipt)
if err != nil {
cancel()
ac.cc.blockingpicker.updateConnectionError(err)
ac.mu.Lock()
if ac.state == connectivity.Shutdown {
// ac.tearDown(...) has been invoked.
ac.mu.Unlock()
return false, errConnClosing
}
ac.mu.Unlock()
grpclog.Warningf("grpc: addrConn.createTransport failed to connect to %v. Err :%v. Reconnecting...", addr, err)
continue
prefaceMu.Unlock()
ac.mu.Unlock()
}
// Do not cancel in the success path because of this issue in Go1.6: https://github.com/golang/go/issues/15078.
connectCtx, cancel := context.WithDeadline(ac.ctx, connectDeadline)
if channelz.IsOn() {
copts.ChannelzParentID = ac.channelzID
}
newTr, err := transport.NewClientTransport(connectCtx, ac.cc.ctx, target, copts, onPrefaceReceipt, onGoAway, onClose)
if err == nil {
prefaceMu.Lock()
clientPrefaceWrote = true
if serverPrefaceReceived {
ac.successfulHandshake = true
}
prefaceMu.Unlock()
if ac.dopts.waitForHandshake {
select {
case <-done:
case <-connectCtx.Done():
// Didn't receive server preface, must kill this new transport now.
grpclog.Warningf("grpc: addrConn.createTransport failed to receive server preface before deadline.")
case <-prefaceTimer.C:
// We didn't get the preface in time.
newTr.Close()
continue
case <-ac.ctx.Done():
err = errors.New("timed out waiting for server handshake")
case <-prefaceReceived:
// We got the preface - huzzah! things are good.
case <-onCloseCalled:
// The transport has already closed - noop.
close(allowedToReset)
return nil
}
} else {
go func() {
select {
case <-prefaceTimer.C:
// We didn't get the preface in time.
newTr.Close()
case <-prefaceReceived:
// We got the preface just in the nick of time - huzzah!
case <-onCloseCalled:
// The transport has already closed - noop.
}
}()
}
}
if err != nil {
// newTr is either nil, or closed.
cancel()
ac.cc.blockingpicker.updateConnectionError(err)
ac.mu.Lock()
if ac.state == connectivity.Shutdown {
// ac.tearDown(...) has been invoked.
ac.mu.Unlock()
// ac.tearDonn(...) has been invoked.
newTr.Close()
return false, errConnClosing
}
ac.printf("ready")
ac.state = connectivity.Ready
ac.cc.handleSubConnStateChange(ac.acbw, ac.state)
ac.transport = newTr
ac.curAddr = addr
if ac.ready != nil {
close(ac.ready)
ac.ready = nil
}
select {
case <-done:
// If the server has responded back with preface already,
// don't set the reconnect parameters.
default:
ac.connectRetryNum = connectRetryNum
ac.backoffDeadline = backoffDeadline
ac.connectDeadline = connectDeadline
ac.reconnectIdx = i + 1 // Start reconnecting from the next backend in the list.
// We don't want to reset during this close because we prefer to kick out of this function and let the loop
// in resetTransport take care of reconnecting.
close(skipReset)
return errConnClosing
}
ac.mu.Unlock()
return true, nil
grpclog.Warningf("grpc: addrConn.createTransport failed to connect to %v. Err :%v. Reconnecting...", addr, err)
// We don't want to reset during this close because we prefer to kick out of this function and let the loop
// in resetTransport take care of reconnecting.
close(skipReset)
return err
}
ac.mu.Lock()
if ac.state == connectivity.Shutdown {
ac.mu.Unlock()
return false, errConnClosing
// We don't want to reset during this close because we prefer to kick out of this function and let the loop
// in resetTransport take care of reconnecting.
close(skipReset)
newTr.Close()
return errConnClosing
}
ac.state = connectivity.TransientFailure
ac.updateConnectivityState(connectivity.Ready)
ac.cc.handleSubConnStateChange(ac.acbw, ac.state)
ac.cc.resolveNow(resolver.ResolveNowOption{})
if ac.ready != nil {
close(ac.ready)
ac.ready = nil
ac.transport = newTr
ac.curAddr = addr
ac.mu.Unlock()
// Ok, _now_ we will finally let the transport reset if it encounters a closable error. Without this, the reader
// goroutine failing races with all the code in this method that sets the connection to "ready".
close(allowedToReset)
return nil
}
// nextAddr increments the addrIdx if there are more addresses to try. If
// there are no more addrs to try it will re-resolve, set addrIdx to 0, and
// increment the backoffIdx.
//
// nextAddr must be called without ac.mu being held.
func (ac *addrConn) nextAddr() error {
ac.mu.Lock()
// If a handshake has been observed, we expect the counters to have manually
// been reset so we'll just return, since we want the next usage to start
// at index 0.
if ac.successfulHandshake {
ac.successfulHandshake = false
ac.mu.Unlock()
return nil
}
if ac.addrIdx < len(ac.addrs)-1 {
ac.addrIdx++
ac.mu.Unlock()
return nil
}
ac.addrIdx = 0
ac.backoffIdx++
if ac.state == connectivity.Shutdown {
ac.mu.Unlock()
return errConnClosing
}
ac.cc.resolveNow(resolver.ResolveNowOption{})
backoffDeadline := ac.backoffDeadline
b := ac.resetBackoff
ac.mu.Unlock()
timer := time.NewTimer(backoffDeadline.Sub(time.Now()))
select {
case <-timer.C:
case <-resetBackoff:
case <-b:
timer.Stop()
case <-ac.ctx.Done():
timer.Stop()
return false, ac.ctx.Err()
return ac.ctx.Err()
}
return false, nil
return nil
}
func (ac *addrConn) resetConnectBackoff() {
ac.mu.Lock()
close(ac.resetBackoff)
ac.backoffIdx = 0
ac.resetBackoff = make(chan struct{})
ac.connectRetryNum = 0
ac.mu.Unlock()
}
// Run in a goroutine to track the error in transport and create the
// new transport if an error happens. It returns when the channel is closing.
func (ac *addrConn) transportMonitor() {
for {
var timer *time.Timer
var cdeadline <-chan time.Time
ac.mu.Lock()
t := ac.transport
if !ac.connectDeadline.IsZero() {
timer = time.NewTimer(ac.connectDeadline.Sub(time.Now()))
cdeadline = timer.C
}
ac.mu.Unlock()
// Block until we receive a goaway or an error occurs.
select {
case <-t.GoAway():
done := t.Error()
cleanup := t.Close
// Since this transport will be orphaned (won't have a transportMonitor)
// we need to launch a goroutine to keep track of clientConn.Close()
// happening since it might not be noticed by any other goroutine for a while.
go func() {
<-done
cleanup()
}()
case <-t.Error():
// In case this is triggered because clientConn.Close()
// was called, we want to immeditately close the transport
// since no other goroutine might notice it for a while.
t.Close()
case <-cdeadline:
ac.mu.Lock()
// This implies that client received server preface.
if ac.backoffDeadline.IsZero() {
ac.mu.Unlock()
continue
}
ac.mu.Unlock()
timer = nil
// No server preface received until deadline.
// Kill the connection.
grpclog.Warningf("grpc: addrConn.transportMonitor didn't get server preface after waiting. Closing the new transport now.")
t.Close()
}
if timer != nil {
timer.Stop()
}
// If a GoAway happened, regardless of error, adjust our keepalive
// parameters as appropriate.
select {
case <-t.GoAway():
ac.adjustParams(t.GetGoAwayReason())
default:
}
ac.mu.Lock()
if ac.state == connectivity.Shutdown {
ac.mu.Unlock()
return
}
// Set connectivity state to TransientFailure before calling
// resetTransport. Transition READY->CONNECTING is not valid.
ac.state = connectivity.TransientFailure
ac.cc.handleSubConnStateChange(ac.acbw, ac.state)
ac.cc.resolveNow(resolver.ResolveNowOption{})
ac.curAddr = resolver.Address{}
ac.mu.Unlock()
if err := ac.resetTransport(); err != nil {
ac.mu.Lock()
ac.printf("transport exiting: %v", err)
ac.mu.Unlock()
grpclog.Warningf("grpc: addrConn.transportMonitor exits due to: %v", err)
if err != errConnClosing {
// Keep this ac in cc.conns, to get the reason it's torn down.
ac.tearDown(err)
}
return
}
}
}
// getReadyTransport returns the transport if ac's state is READY.
// Otherwise it returns nil, false.
// If ac's state is IDLE, it will trigger ac to connect.
func (ac *addrConn) getReadyTransport() (transport.ClientTransport, bool) {
ac.mu.Lock()
if ac.state == connectivity.Ready {
if ac.state == connectivity.Ready && ac.transport != nil {
t := ac.transport
ac.mu.Unlock()
return t, true
@ -1161,34 +1274,42 @@ func (ac *addrConn) getReadyTransport() (transport.ClientTransport, bool) {
// tight loop.
// tearDown doesn't remove ac from ac.cc.conns.
func (ac *addrConn) tearDown(err error) {
ac.cancel()
ac.mu.Lock()
defer ac.mu.Unlock()
if ac.state == connectivity.Shutdown {
ac.mu.Unlock()
return
}
// We have to set the state to Shutdown before anything else to prevent races
// between setting the state and logic that waits on context cancelation / etc.
ac.updateConnectivityState(connectivity.Shutdown)
ac.cancel()
ac.tearDownErr = err
ac.cc.handleSubConnStateChange(ac.acbw, ac.state)
ac.curAddr = resolver.Address{}
if err == errConnDrain && ac.transport != nil {
// GracefulClose(...) may be executed multiple times when
// i) receiving multiple GoAway frames from the server; or
// ii) there are concurrent name resolver/Balancer triggered
// address removal and GoAway.
// We have to unlock and re-lock here because GracefulClose => Close => onClose, which requires locking ac.mu.
ac.mu.Unlock()
ac.transport.GracefulClose()
}
ac.state = connectivity.Shutdown
ac.tearDownErr = err
ac.cc.handleSubConnStateChange(ac.acbw, ac.state)
if ac.events != nil {
ac.events.Finish()
ac.events = nil
}
if ac.ready != nil {
close(ac.ready)
ac.ready = nil
ac.mu.Lock()
}
if channelz.IsOn() {
channelz.AddTraceEvent(ac.channelzID, &channelz.TraceEventDesc{
Desc: "Subchannel Deleted",
Severity: channelz.CtINFO,
Parent: &channelz.TraceEventDesc{
Desc: fmt.Sprintf("Subchanel(id:%d) deleted", ac.channelzID),
Severity: channelz.CtINFO,
},
})
// TraceEvent needs to be called before RemoveEntry, as TraceEvent may add trace reference to
// the entity beng deleted, and thus prevent it from being deleted right away.
channelz.RemoveEntry(ac.channelzID)
}
ac.mu.Unlock()
}
func (ac *addrConn) getState() connectivity.State {